Grado de dificultad: 3 (Por el idioma y por el tema del “rendering video”, muy elaborado).
Columnista: Roberto
A quest for damaged ethics and credibility
A “Gaming” news features an evident struggle in United States of America, a quest for damaged ethics and credibility.
Everyone knows how bad that country is now, and the questions we all ask are ugly.
Namely:
“Will they get a normal election in November, over there, or even an election?”
“What will happen after November 2020?”
“How long would a Gilead-like regime last after November 2020?”
The American illusion is over, and any decision they take is now seen as potentially corrupt and damaging.
The standoff between Epic Games and Apple is emblematic of the doubts the rest of the world is having toward USA (and, potentially, China).
Obviously, this staged fight for a so-called liberty is set to keep us hostages.
All of us, gamers and designers, are the human shield in a political and corporate war.
I admit that I don’t care much about Fortnite´s fate, but many others do.
Unreal Engine, a perfect test
A traditional image-rendering software
Then the US justice surprised us in a good way (we were getting used to American treasons).
As reported by PCMag, an prudent and wise decision was just taken:
Judge: Apple Can Block Fortnite, But Not Epic Games’ Unreal Engine
Dummies Normal people are not even aware of how serious the issue is.
To sum it up, Epic Games, long before being Chinese Gaming flagship, was known for “Unreal Engine”.
What is that? Postmodern videogames use powerful graphical rendering engines to achieve the “AAA” rating.
“AAA”, for a game, means a high (or extremely high) definition of images.
Many designers chose to use “Unreal Engine” because of its qualities, and also because they were using it for a long time.
Among these designers is Microsoft Games … Which may have saved us all (for now).
A temporary restraining
So, the US justice decided that Apple could ban Fortnite, but not Epic Games as a whole. In clear, a judge decided that:
“The record shows potential significant damage to both the Unreal Engine platform itself, and to the gaming industry generally, including on both third-party developers and gamers.
Epic Games and Apple are at liberty to litigate against each other, but their dispute should not create havoc to bystanders”.
This means that Epic Games’ Unreal Engine is still considered a universal service.
However, the decision is only a temporary restraining. United States of America can still demonstrate us they don’t care much about the rest of the universe.
It’s a perfect test.
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